Oct 8, 2021

24FPS @ LFF: See For Me

Dir: Randall Okita

Having recently gone blind, former Olympic skier Sophie (visually impaired actor Skyler Davenport) has found herself taking jobs cat-sitting for wealthy homeowners. On the first night at her latest job, the house is broken in to and Sophie has to make it through the night, with the help of Kelly (Jessica Parker Kennedy), a desk-bound army veteran who sidelines as a helper on an app called See For Me.

To begin with, See For Me plays like a pretty typical home invasion thriller, riffing on the likes of Wait Until Dark and Panic Room. The opening act capably sets out the space, even more vital here because, with Sophie unable to see, we need to understand the geography to appreciate the difficulties she’s going to face because of it. The first half-hour or so also deals with the character introductions, and in that respect, at least with Sophie herself, Adam Yorke, and Tommy Gushue’s screenplay (their first feature) distinguishes itself a little. Sophie is a more complex character than you might first expect, especially in her moral dimensions, and this leads to some pretty surprising twists, and one scene, involving a cop played by Emily Piggford, takes on much greater tension because of it. 

The mix of characters among the three criminals in is pretty typical: the tech guy who doesn’t like violence, the controlled pro, and the loose cannon, and Kelly is also quite loosely established, though her sense of responsibility to Sophie comes through strongly and at least initially there’s some spark in the relationship between her and Sophie, though that is reduced as the film goes on, and she becomes a lot more purely functional as a character. Director Randall Okita does a decent job establishing and exploiting the geography of the location. Best in this respect is a series of shots early in the break-in that use first a wide exterior and then a more claustrophobic interior to show, in single frames, where Sophie and the robbers are in relation to each other.

Unfortunately, the whole film begins to lose its way in the third act. Up until this point, Davenport has given a performance that plays interestingly with our sympathies and challenges us on whether to root for her. The last half-hour, however, ends up letting in the only truly bad performance in the movie. The script piles on too many twists, and eventually loses credibility in story terms and, more damagingly, in terms of what we believe Sophie would be able to do with the level of visual impairment the film says she has. A tacked-on coda suggests something I simply don’t believe, before wrapping up on a twee note that doesn’t really fit the film, dragging it further down just before the credits roll. It’s a pity because there are things to enjoy here, but a solidly tense first hour ends up deflating by the end.
★★½

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